AudioBot

AudioBot is the ultimate audio batch processor. Fast, reliable, and extensible, with an intuitive interface and a plethora of features that will improve the workflow of anybody dealing with audio assets. Sound artist, musician, web designer or game developer? AudioBot has some extremely innovative features just for you! You will be wondering how you have been working without it.

 

 

Here are some of the main features of AudioBot:

 

Input

 

  • Supports most common file formats: Wave (including broadcast wave), AIFF, MP3, Ogg Vorbis, Flac …
  • Reads and preserves metadata.
  • Imports / exports list of files (drag and drop, text files, Excel files…).
  • Uses filters on directories (based on audio file characteristics, last modification date, size…).
  • Detects duplicates and removes them if needed.
  • Waveform visualization and playback.
  • Sets watchers on directories, so files are automatically processed when added or modified.
  • Possibility to write custom import plug-ins for proprietary formats.

 

Processing

 

  • Internal functions to crop, pad, normalize, fade in and out, remove quietest parts etc…
  • VST plug-ins host, so you can use your favourite effects.
  • VAMP plug-ins host to perform sound analyses.
  • Creation of plug-in / processing chains.
  • Possibility to write custom processing plug-ins for specific needs.
  • 64-bit processing, multithreaded. Adapts to your number of cores and hardware threads.
  • Can complete a batch processing in several sessions.
  • Allows custom commands before / after a batch processing session (or even before / after each file processing)
  • Command line version available for easy integration in your audio pipeline.

Output

 

  • Allows for complex renaming schemes.
  • Bit-depth, channel, sample rate and format conversions.
  • Automatic injection of metadata into the files, or metadata stripping.
  • Full reporting with details about data, timings, errors etc…
  • Can also export results as Excel file, HTML, or PDF with stats and charts.
  • Exports to game audio middleware such as AudioKinetic’s Wwise, Firelight Technologies’ FMOD or ADX2 from CRI Middleware.
  • Exports file information to XML or Excel.
  • Notification options for termination or errors: email, sound, tweet…
  • Automatically generates HTML5-compatible web sites that allow the browsing of the audio files.
  • Exports folders or list of files as PDFs with pictures (sample catalogues).
  • Possibility to write custom export plug-ins for proprietary formats.

 

Want us to develop a specific import, processing or export plug-in for your game studio technology? Don’t hesitate to contact us!